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This is an archived syllabus from 2021-2022

COMP16412 Introduction to Programming 2 syllabus 2021-2022

COMP16412 materials

COMP16412 Introduction to Programming 2

Level 1
Credits: 10
Enrolled students: 567

Course leader: Markel Vigo

Additional staff: view all staff


  • Co-Requisite (Compulsory): COMP16321

Assessment methods

  • 50% Written exam
  • 50% Practical skills assessment
Sem 2 w20-27,31-34 Lab Engineering Building A 2A.021+2A.024 Computer Clusters 4&5 Fri 11:00 - 13:00 M+X
Sem 2 w20-27,31-34 Lab Engineering Building A 2A.021+2A.024 Computer Clusters 4&5 Thu 11:00 - 13:00 Y
Sem 2 w20-27,31-34 Lecture Schuster BRAGG TH Thu 13:00 - 14:00 -
Sem 2 w20-27,31-34 Lab Engineering Building A 2A.021+2A.024 Computer Clusters 4&5 Fri 14:00 - 16:00 Z
Sem 2 w20-27,31-33 Workshop IT407 Wed 10:00 - 11:00 Z
Sem 2 w20-27,31-33 Workshop IT407 Tue 11:00 - 12:00 M+X
Sem 2 w20-27,31-33 Workshop IT407 Wed 11:00 - 12:00 Y
Sem 2 w20-27,31-33 Workshop Simon 3.40 Tue 14:00 - 15:00 -
Sem 2 w20-27,31-33 Workshop Simon 2.39 Tue 15:00 - 16:00 -
Sem 2 w21-27,31,33-34 Lecture Engineering Building A 2A.040 Lecture Theatre A Mon 15:00 - 16:00 -


This course introduces the concepts of object oriented programming using the Java
language. The features of the object oriented paradigm will be illustrated through theoretical
classes, and practical workshops and labs.

This course unit detail provides the framework for delivery in 20/21 and may be subject to change due to any additional Covid-19 impact.  Please see Blackboard / course unit related emails for any further updates.


To specify, design, test, develop, deploy, debug and run programmes of a significant
complexity using an object-oriented language (ie Java) and its standard platform. To identify
the strengths and weaknesses of the paradigm and the language.


Week 1: Crash course on Java I

Week 2: Crash course on Java II

Week 3: Working with input/output and String handling

Week 4: Advanced Object Oriented Programming

Week 5: Error and file handling

Week 6: Reading week: security

Week 7: Introduction to building GUIs with Java

Week 8: Generics

Week 9: Data Structures I

Week 10: Building GUIs with Java and multithreading

Week 11: Data Structures II

Week 12: Revision

Teaching methods

Lectures, workshops, clinics, coursework, face to face mentoring by TAs. Use of online quizzes.

Study hours

  • Lectures (12 hours)
  • Practical classes & workshops (36 hours)

Learning outcomes

On successful completion of this unit, a student will be able to:

  • To identify the fundamental building blocks of new programming languages in general
  • Identify the advantages of object-oriented programming.
  • Design classes using the UML notation and write the code of a specified class.
  • Explain and implement object oriented concepts including inheritance, polymorphism, interfaces and abstraction.
  • Identify appropriate situations for reading/writing files from an application, be able to make secure, robust calls out to the relevant file-handling libraries in Java.
  • Use data structures of the Java Collections Framework, and create your own data structures.
  • Build interactive graphical applications using JavaFX that respond to user events and consider some basic usability concerns. Use custom components to achieve these goals where appropriate.
  • Describe the benefits of grouping files into packages. Create and deploy packages, use existing libraries.
  • Apply concepts above to existing programming language knowledge, i.e. Python.


Reading list

No reading list found for COMP16412.