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COMP10120 First Year Team Project syllabus 2020-2021

COMP10120 materials

COMP10120 First Year Team Project

Level 1
Credits: 20
Enrolled students: 443

Course leader: Uli Sattler


Additional staff: view all staff

Requisites

  • Co-Requisite (Compulsory): COMP16121

Additional requirements

  • Students who are not from the School of Computer Science must have permission from both Computer Science and their home School to enrol.

Assessment methods

  • 90% Coursework
  • 10% Practical skills assessment
Timetable
SemesterEventLocationDayTimeGroup
Sem 1 w1 ONLINE Workshop Thu 10:00 - 12:00 M+W
Sem 1 w1 ONLINE Workshop Fri 11:00 - 13:00 Y
Sem 1 w1 ONLINE Workshop Thu 13:00 - 15:00 X
Sem 1 w1 ONLINE Workshop Fri 14:00 - 16:00 Z
Sem 1 w2-11 ONLINE LabORATORY Tue 09:00 - 11:00 M+W
Sem 1 w2-11 ONLINE LabORATORY Thu 10:00 - 12:00 Y
Sem 1 w2-11 ONLINE LabORATORY Tue 14:00 - 16:00 X
Sem 1 w2-11 ONLINE LabORATORY Fri 14:00 - 16:00 Z
Sem 1 w2-10,12 ONLINE ACTIVITY Tue 12:00 - 13:00 -
Sem 1 w11 ONLINE ACTIVITY Tue 12:00 - 14:00 -
Sem 2 w20-26,29-30,32 ONLINE ACTIVITY Mon 12:00 - 13:00 -
Sem 2 w20-26,29 ONLINE LabORATORY Tue 10:00 - 11:00 W
Sem 2 w20-26,29 ONLINE LabORATORY Tue 13:00 - 14:00 Y
Sem 2 w20-26,29 ONLINE LabORATORY Fri 14:00 - 15:00 X
Sem 2 w20-26,29 ONLINE LabORATORY Tue 15:00 - 16:00 Z
Sem 2 w31 ONLINE ACTIVITY Mon 12:00 - 14:00 -

Overview

This course unit is all about teamwork, communication, and active learning: in your team and with your tutor, you work on various tasks, thereby gaining valuable experience in teamwork and developing useful skills around communication, reflection, self-organisation, time management, independently acquiring new knowledge and skills, professional behaviour, project organisation, etc. The tasks teams work on include understanding ethical frameworks for computer science professionals, intellectual property issues, and the development of a web-based information system. 

This course unit detail provides the framework for delivery in 20/21 and may be subject to change due to any additional Covid-19 impact.  Please see Blackboard / course unit related emails for any further updates.

Aims

The main aim of this course-unit is to develop various non-technical skills, within a context that students will find relevant and engaging: a project to create a web-based application. These skills will help students to succeed both during their time at University and, more importantly, in their future working life.

Although there are lectures, they do not directly cover topics such as how to build a web-based application. Instead, students are encouraged to assess their own knowledge and decide what extra information they need and how they will obtain it (Inquiry Based Learning).

The various events and deliverables within the project are chosen to widen the student's range of experiences and capabilities - for example, group working, self- and peer- learning, setting goals and managing progress towards them, innovation and design - whilst being carefully phased and managed so that students can cope with each new step. In particular, each group of 5 or 6 students has a tutor/facilitator who they meet each week, and who carefully guides them at the beginning, but gives them as much freedom and control as they need later on, tailoring the course-unit to individual needs.

Syllabus

  • Phase 0: Introduction [registration week]
  • Phase 1: Professional Issues - Software Patents [2 weeks]
  • Phase 2: Professional Issues - Ethics [3 weeks + reading week]
  • Phase 3: World-Wide What? [6 weeks]
  • Phase 4: Building a Web Application [11 weeks]

Teaching methods

Lectures

1 hour per week (in most weeks), including guest lecturers

Laboratories

2 hours per week in semester 1, 1 hour per week in semester 2

Feedback methods

The course emphasises group work, guided by weekly face to face meetings with your tutor. There are several individual and group presentations, which are assessed by your tutor and at least one other member of staff, and an opportunity for peer review within your tutorial group.

Study hours

  • Lectures (22 hours)
  • Practical classes & workshops (41 hours)
  • Tutorials (23 hours)

Employability skills

  • Analytical skills
  • Group/team working
  • Innovation/creativity
  • Leadership
  • Project management
  • Oral communication
  • Problem solving
  • Research
  • Written communication

Learning outcomes

On successful completion of this unit, a student will be able to:

  • reflect on their experience in independently acquiring new knowledge and skills particularly in programming, debugging and web development, ethical and professional issues and intellectual property rights relevant for the field of computer science, and different frameworks that have been developed for these.
  • reflect on their group working and project-management skills.
  • act as a responsible member of a team, communicate with team members, and contribute to the project.
  • analyse and compare different frameworks that have been developed for ethical and professional issues and intellectual property rights relevant for the field of computer science.
  • plan and develop a functioning, substantial, web-based information system as a member of a team.
  • give technical presentations and prepare suitable material, as a member of a team.
  • write technical reports and reflect on their learning and professional development.


 

Reading list

TitleAuthorISBNPublisherYear
Learning Web App DevelopmentSemmy Purewal9781449370190O'Reilly Media; 1 edition3 Mar. 2014

Additional notes

Course unit materials

Links to course unit teaching materials can be found on the School of Computer Science website for current students.

Links related to COMP10120